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T H E
W R I G H T
C A T ' S T A L E
Game Designer, Programmer, Audio Engineer
Primary Take-a-ways:
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Designing and Programming for the Player and Enemy Mechanics
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Designing, Creating and Implementing Audio
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Close communication with team members to effectively separate workload
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Implementation of Animations and Audio
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Leading a small team for a group project
This is my 2nd year Vertical Slice project titled 'The Wright Cat's Tale'. This was a 3 person project. It was created in about 11 weeks and was our first time using Unity in a team.
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You play as a wright cat who uses their big hammer to save their kingdom from monsters!
Our team consisted of an Artist, Escher Webster, a Level Designer, Kat Pilaar and a Programmer, me. We used this project as a learning experience to deep our skills and further explore what it takes to develop a game. This was also our first time using Version Control in the form of GitHub which was something completely new for me.
We spent about 11 weeks working on this project, starting entirely from scratch in Unity. Each of us in the team chose to focus on one or two aspects that we wanted to develop. Escher modelled, textured and animated our player character. Kat built the level and designed the environment. And I did the programming and the UI. We also made sure that all of us had a hand in the design of the game as well.
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